My thread was made a few years back before original project leader Stian returned so I might mention my thread to him as I'm curious to know his thoughts on the whole thing. Obviously an official FreeCol classic Col graphics mod is not possible due to copyright but a FreeCiv like 2D mode in FreeCol would allow 3rd party modders to make such a mod separately (keeping FreeCol safe from legal issues). This is required functionality in order to get any joy from playing a military mod like explained here: Ĭ - Official Public Servers: Improve the multiplayer mode with official public servers (this includes time limits, password protection of players, automatic restart when the game ends etc).ĭ - Better Graphics: Improve the graphics - both the User Interface (for example a skin for the colony panel) and the terrain (nicer transitions, better hills/mountains, animated fish jumping out of the water etc).ĪBCD - All of the above: Try to do a bit of everything.Īhh yes your thoughts reminds me of an old thread I made on the FreeCol sourceforge forum a few years back. If you're not on discord then I've setup some reddit vote fields below!Ī - AI Colony Management: Make the AI manage the colonies well (making specialized colonies, utilizing experts properly, making the correct tile improvements and the correct buildings).ī - AI Military: An AI using a tactical map for placing the soldiers where there's an actual threat (would also be used for making unarmed colonist avoid dangerous areas, and for planning assaults on enemy settlements). ![]() Stian has asked over on the Colonization fans discord in the FreeCol chat area what would fans like him to prioritize over the months to come in the lead up to the big FreeCol v1.0 release.
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